class Avatar { PImage img; PImage img_l; PImage img_r; short dir = 0; float x; float y; float speed; Avatar() { x = 275; y = 530; speed = 10.0; } void paint() { imageMode(CENTER); if (dir == 0) image(img, x, y); else if (dir > 0) image(img_r, x, y); else if (dir < 0) image(img_l, x, y); } }